StarCraft II Serializer
Welcome to sc2-serializer’s documentation!
Replay Data
Dataloading
Scripts
Benchmarks
Applying to New Dataset
C++ API
StarCraft II Serializer
Index
Index
C
|
F
C
cvt (C++ type)
,
[1]
,
[2]
,
[3]
,
[4]
,
[5]
,
[6]
,
[7]
,
[8]
,
[9]
,
[10]
,
[11]
cvt::Action (C++ struct)
cvt::Action::ability_id (C++ member)
cvt::Action::operator== (C++ function)
cvt::Action::target (C++ member)
cvt::Action::Target (C++ union)
cvt::Action::Target::operator= (C++ function)
,
[1]
cvt::Action::Target::other (C++ member)
cvt::Action::Target::point (C++ member)
cvt::Action::Target::Target (C++ function)
,
[1]
,
[2]
,
[3]
,
[4]
cvt::Action::target_type (C++ member)
cvt::Action::TargetType (C++ enum)
cvt::Action::TargetType::OtherUnit (C++ enumerator)
cvt::Action::TargetType::Position (C++ enumerator)
cvt::Action::TargetType::Self (C++ enumerator)
cvt::Action::unit_ids (C++ member)
cvt::ActionConverter (C++ class)
cvt::ActionConverter::OnStep (C++ function)
cvt::AddOn (C++ enum)
cvt::AddOn::None (C++ enumerator)
cvt::AddOn::Reactor (C++ enumerator)
cvt::AddOn::TechLab (C++ enumerator)
cvt::Alliance (C++ enum)
cvt::Alliance::Ally (C++ enumerator)
cvt::Alliance::Enemy (C++ enumerator)
cvt::Alliance::Neutral (C++ enumerator)
cvt::Alliance::Self (C++ enumerator)
cvt::AoStoSoA (C++ function)
,
[1]
cvt::BaseConverter (C++ class)
cvt::BaseConverter::addKnownHash (C++ function)
cvt::BaseConverter::clear (C++ function)
cvt::BaseConverter::copyActionData (C++ function)
cvt::BaseConverter::copyCommonData (C++ function)
cvt::BaseConverter::copyDynamicMapData (C++ function)
cvt::BaseConverter::copyHeightMapData (C++ function)
cvt::BaseConverter::copyUnitData (C++ function)
cvt::BaseConverter::database_ (C++ member)
cvt::BaseConverter::hasWritten (C++ function)
cvt::BaseConverter::initResourceObs (C++ function)
cvt::BaseConverter::isKnownHash (C++ function)
cvt::BaseConverter::knownHashes_ (C++ member)
cvt::BaseConverter::loadDB (C++ function)
cvt::BaseConverter::mapDynHasLogged_ (C++ member)
cvt::BaseConverter::mapHeightHasLogged_ (C++ member)
cvt::BaseConverter::OnGameEnd (C++ function)
cvt::BaseConverter::OnGameStart (C++ function)
cvt::BaseConverter::reassignResourceId (C++ function)
cvt::BaseConverter::replayData_ (C++ member)
cvt::BaseConverter::resourceObs_ (C++ member)
cvt::BaseConverter::setReplayInfo (C++ function)
cvt::BaseConverter::start_ (C++ member)
cvt::BaseConverter::updateResourceObs (C++ function)
cvt::BaseConverter::writeSuccess_ (C++ member)
cvt::Caster (C++ struct)
cvt::Caster::operator() (C++ function)
cvt::CloakState (C++ enum)
cvt::CloakState::Allied (C++ enumerator)
cvt::CloakState::Cloaked (C++ enumerator)
cvt::CloakState::Detected (C++ enumerator)
cvt::CloakState::UnCloaked (C++ enumerator)
cvt::CloakState::Unknown (C++ enumerator)
cvt::createMinimapFeatures (C++ function)
cvt::createScalarFeatures (C++ function)
cvt::DatabaseInterface<ReplayDataSoA> (C++ struct)
cvt::DatabaseInterface<ReplayDataSoA>::addEntryImpl (C++ function)
cvt::DatabaseInterface<ReplayDataSoA>::getEntryImpl (C++ function)
cvt::DatabaseInterface<ReplayDataSoA>::getEntryUIDImpl (C++ function)
cvt::DatabaseInterface<ReplayDataSoA>::getHeaderImpl (C++ function)
cvt::DatabaseInterface<ReplayDataSoANoUnits> (C++ struct)
cvt::DatabaseInterface<ReplayDataSoANoUnits>::addEntryImpl (C++ function)
cvt::DatabaseInterface<ReplayDataSoANoUnits>::getEntryImpl (C++ function)
cvt::DatabaseInterface<ReplayDataSoANoUnits>::getEntryUIDImpl (C++ function)
cvt::DatabaseInterface<ReplayDataSoANoUnits>::getHeaderImpl (C++ function)
cvt::DatabaseInterface<ReplayDataSoANoUnitsMiniMap> (C++ struct)
cvt::DatabaseInterface<ReplayDataSoANoUnitsMiniMap>::addEntryImpl (C++ function)
cvt::DatabaseInterface<ReplayDataSoANoUnitsMiniMap>::getEntryImpl (C++ function)
cvt::DatabaseInterface<ReplayDataSoANoUnitsMiniMap>::getEntryUIDImpl (C++ function)
cvt::DatabaseInterface<ReplayDataSoANoUnitsMiniMap>::getHeaderImpl (C++ function)
cvt::deserialize (C++ function)
,
[1]
,
[2]
,
[3]
cvt::detail (C++ type)
,
[1]
,
[2]
cvt::detail::always_false (C++ struct)
cvt::detail::always_false_v (C++ member)
cvt::detail::assignFromSoAIndex (C++ function)
cvt::detail::emplaceBackIntoSoA (C++ function)
cvt::detail::enumToOneHot_helper (C++ function)
cvt::detail::getStructIndex (C++ function)
cvt::detail::vectorize_helper (C++ function)
,
[1]
,
[2]
,
[3]
cvt::detail::vectorizedSizeHelper (C++ function)
cvt::enumToOneHot (C++ function)
,
[1]
cvt::expandPlayerRelative (C++ function)
cvt::FullConverter (C++ class)
cvt::FullConverter::OnStep (C++ function)
cvt::gatherStructAtIndex (C++ function)
cvt::getEnumValues (C++ function)
cvt::getVectorizedSize (C++ function)
cvt::gMaxRangeSize (C++ member)
cvt::Image (C++ struct)
cvt::Image::_data (C++ member)
cvt::Image::_h (C++ member)
cvt::Image::_w (C++ member)
cvt::Image::as_span (C++ function)
,
[1]
cvt::Image::clear (C++ function)
cvt::Image::const_ptr_type (C++ type)
cvt::Image::data (C++ function)
,
[1]
cvt::Image::empty (C++ function)
cvt::Image::nelem (C++ function)
cvt::Image::operator== (C++ function)
cvt::Image::ptr_type (C++ type)
cvt::Image::resize (C++ function)
cvt::Image::size (C++ function)
cvt::Image::value_type (C++ type)
cvt::MinimapFeatureFlags (C++ struct)
cvt::MinimapFeatureFlags::count (C++ function)
cvt::MinimapFeatureFlags::flags (C++ member)
cvt::MinimapFeatureFlags::getOffset (C++ function)
cvt::MinimapFeatureFlags::keys (C++ member)
cvt::MinimapFeatureFlags::reset (C++ function)
cvt::MinimapFeatureFlags::set (C++ function)
,
[1]
cvt::MinimapFeatureFlags::test (C++ function)
cvt::NeutralUnit (C++ struct)
cvt::NeutralUnit::contents (C++ member)
cvt::NeutralUnit::heading (C++ member)
cvt::NeutralUnit::health (C++ member)
cvt::NeutralUnit::health_max (C++ member)
cvt::NeutralUnit::id (C++ member)
cvt::NeutralUnit::observation (C++ member)
cvt::NeutralUnit::operator std::string (C++ function)
cvt::NeutralUnit::operator== (C++ function)
cvt::NeutralUnit::pos (C++ member)
cvt::NeutralUnit::radius (C++ member)
cvt::NeutralUnit::unitType (C++ member)
cvt::NeutralUnitSoA (C++ struct)
cvt::NeutralUnitSoA::contents (C++ member)
cvt::NeutralUnitSoA::heading (C++ member)
cvt::NeutralUnitSoA::health (C++ member)
cvt::NeutralUnitSoA::health_max (C++ member)
cvt::NeutralUnitSoA::id (C++ member)
cvt::NeutralUnitSoA::observation (C++ member)
cvt::NeutralUnitSoA::operator== (C++ function)
cvt::NeutralUnitSoA::operator[] (C++ function)
cvt::NeutralUnitSoA::pos (C++ member)
cvt::NeutralUnitSoA::radius (C++ member)
cvt::NeutralUnitSoA::size (C++ function)
cvt::NeutralUnitSoA::struct_type (C++ type)
cvt::NeutralUnitSoA::unitType (C++ member)
cvt::numEnumValues (C++ function)
cvt::Point2d (C++ struct)
cvt::Point2d::begin (C++ function)
,
[1]
cvt::Point2d::end (C++ function)
,
[1]
cvt::Point2d::operator== (C++ function)
cvt::Point2d::x (C++ member)
cvt::Point2d::y (C++ member)
cvt::Point3f (C++ struct)
cvt::Point3f::begin (C++ function)
,
[1]
cvt::Point3f::end (C++ function)
,
[1]
cvt::Point3f::operator== (C++ function)
cvt::Point3f::x (C++ member)
cvt::Point3f::y (C++ member)
cvt::Point3f::z (C++ member)
cvt::Race (C++ enum)
cvt::Race::Protoss (C++ enumerator)
cvt::Race::Random (C++ enumerator)
cvt::Race::Terran (C++ enumerator)
cvt::Race::Zerg (C++ enumerator)
cvt::ReplayData (C++ type)
cvt::ReplayDataNoUnits (C++ type)
cvt::ReplayDataNoUnitsMiniMap (C++ type)
cvt::ReplayDataSoA (C++ type)
cvt::ReplayDataSoANoUnits (C++ type)
cvt::ReplayDataSoANoUnitsMiniMap (C++ type)
cvt::ReplayDataTemplate (C++ struct)
cvt::ReplayDataTemplate::data (C++ member)
cvt::ReplayDataTemplate::getPlayerId (C++ function)
,
[1]
cvt::ReplayDataTemplate::getReplayHash (C++ function)
,
[1]
cvt::ReplayDataTemplate::header (C++ member)
cvt::ReplayDataTemplate::operator== (C++ function)
cvt::ReplayDataTemplate::operator[] (C++ function)
,
[1]
cvt::ReplayDataTemplate::size (C++ function)
cvt::ReplayDataTemplate::step_type (C++ type)
cvt::ReplayDataTemplateSoA (C++ struct)
cvt::ReplayDataTemplateSoA::data (C++ member)
cvt::ReplayDataTemplateSoA::getPlayerId (C++ function)
,
[1]
cvt::ReplayDataTemplateSoA::getReplayHash (C++ function)
,
[1]
cvt::ReplayDataTemplateSoA::header (C++ member)
cvt::ReplayDataTemplateSoA::header_type (C++ type)
cvt::ReplayDataTemplateSoA::operator== (C++ function)
cvt::ReplayDataTemplateSoA::operator[] (C++ function)
cvt::ReplayDataTemplateSoA::size (C++ function)
cvt::ReplayDataTemplateSoA::step_type (C++ type)
cvt::ReplayDataTemplateSoA::struct_type (C++ type)
cvt::ReplayInfo (C++ struct)
cvt::ReplayInfo::durationSteps (C++ member)
cvt::ReplayInfo::gameVersion (C++ member)
cvt::ReplayInfo::heightMap (C++ member)
cvt::ReplayInfo::mapHeight (C++ member)
cvt::ReplayInfo::mapWidth (C++ member)
cvt::ReplayInfo::operator== (C++ function)
cvt::ReplayInfo::playerAPM (C++ member)
cvt::ReplayInfo::playerId (C++ member)
cvt::ReplayInfo::playerMMR (C++ member)
cvt::ReplayInfo::playerRace (C++ member)
cvt::ReplayInfo::playerResult (C++ member)
cvt::ReplayInfo::replayHash (C++ member)
cvt::ReplayParser (C++ class)
cvt::ReplayParser::data (C++ function)
cvt::ReplayParser::empty (C++ function)
cvt::ReplayParser::expandPlayerRelative_ (C++ member)
cvt::ReplayParser::feature_t (C++ type)
cvt::ReplayParser::getMinimapFeatures (C++ function)
cvt::ReplayParser::getPlayerMinimapExpansion (C++ function)
cvt::ReplayParser::info (C++ function)
cvt::ReplayParser::minimapFeatureFlags_ (C++ member)
cvt::ReplayParser::parseReplay (C++ function)
cvt::ReplayParser::replayData_ (C++ member)
cvt::ReplayParser::ReplayParser (C++ function)
cvt::ReplayParser::sampleActions (C++ function)
cvt::ReplayParser::sampleAll (C++ function)
cvt::ReplayParser::sampleMinimaps (C++ function)
cvt::ReplayParser::sampleNeutralUnits (C++ function)
cvt::ReplayParser::sampleScalars (C++ function)
cvt::ReplayParser::sampleUnits (C++ function)
cvt::ReplayParser::sampleUnitsGroupAlliance (C++ function)
cvt::ReplayParser::setMinimapFeatures (C++ function)
cvt::ReplayParser::setPlayerMinimapExpansion (C++ function)
cvt::ReplayParser::size (C++ function)
cvt::ReplayParser::step_data_t (C++ type)
cvt::ReplayParser::upgrade_ (C++ member)
cvt::ResourceObs (C++ struct)
cvt::ResourceObs::id (C++ member)
cvt::ResourceObs::pos (C++ member)
cvt::ResourceObs::qty (C++ member)
cvt::Result (C++ enum)
cvt::Result::Loss (C++ enumerator)
cvt::Result::Tie (C++ enumerator)
cvt::Result::Undecided (C++ enumerator)
cvt::Result::Win (C++ enumerator)
cvt::Score (C++ struct)
cvt::Score::collected_minerals (C++ member)
cvt::Score::collected_vespene (C++ member)
cvt::Score::collection_rate_minerals (C++ member)
cvt::Score::collection_rate_vespene (C++ member)
cvt::Score::idle_production_time (C++ member)
cvt::Score::idle_worker_time (C++ member)
cvt::Score::killed_value_structures (C++ member)
cvt::Score::killed_value_units (C++ member)
cvt::Score::operator== (C++ function)
cvt::Score::score_float (C++ member)
cvt::Score::spent_minerals (C++ member)
cvt::Score::spent_vespene (C++ member)
cvt::Score::total_damage_dealt_energy (C++ member)
cvt::Score::total_damage_dealt_life (C++ member)
cvt::Score::total_damage_dealt_shields (C++ member)
cvt::Score::total_damage_taken_energy (C++ member)
cvt::Score::total_damage_taken_life (C++ member)
cvt::Score::total_damage_taken_shields (C++ member)
cvt::Score::total_healed_energy (C++ member)
cvt::Score::total_healed_life (C++ member)
cvt::Score::total_healed_shields (C++ member)
cvt::Score::total_value_structures (C++ member)
cvt::Score::total_value_units (C++ member)
cvt::serialize (C++ function)
,
[1]
,
[2]
,
[3]
cvt::SoAtoAoS (C++ function)
,
[1]
cvt::StepData (C++ struct)
cvt::StepData::actions (C++ member)
cvt::StepData::alerts (C++ member)
cvt::StepData::buildable (C++ member)
cvt::StepData::creep (C++ member)
cvt::StepData::gameStep (C++ member)
cvt::StepData::has_minimap_data (C++ type)
cvt::StepData::has_scalar_data (C++ type)
cvt::StepData::has_unit_data (C++ type)
cvt::StepData::minearals (C++ member)
cvt::StepData::neutralUnits (C++ member)
cvt::StepData::operator== (C++ function)
cvt::StepData::pathable (C++ member)
cvt::StepData::player_relative (C++ member)
cvt::StepData::popArmy (C++ member)
cvt::StepData::popMax (C++ member)
cvt::StepData::popWorkers (C++ member)
cvt::StepData::score (C++ member)
cvt::StepData::units (C++ member)
cvt::StepData::vespene (C++ member)
cvt::StepData::visibility (C++ member)
cvt::StepDataNoUnits (C++ struct)
cvt::StepDataNoUnits::alerts (C++ member)
cvt::StepDataNoUnits::buildable (C++ member)
cvt::StepDataNoUnits::creep (C++ member)
cvt::StepDataNoUnits::gameStep (C++ member)
cvt::StepDataNoUnits::has_minimap_data (C++ type)
cvt::StepDataNoUnits::has_scalar_data (C++ type)
cvt::StepDataNoUnits::minearals (C++ member)
cvt::StepDataNoUnits::operator== (C++ function)
cvt::StepDataNoUnits::pathable (C++ member)
cvt::StepDataNoUnits::player_relative (C++ member)
cvt::StepDataNoUnits::popArmy (C++ member)
cvt::StepDataNoUnits::popMax (C++ member)
cvt::StepDataNoUnits::popWorkers (C++ member)
cvt::StepDataNoUnits::score (C++ member)
cvt::StepDataNoUnits::vespene (C++ member)
cvt::StepDataNoUnits::visibility (C++ member)
cvt::StepDataNoUnitsMinimap (C++ struct)
cvt::StepDataNoUnitsMinimap::gameStep (C++ member)
cvt::StepDataNoUnitsMinimap::has_scalar_data (C++ type)
cvt::StepDataNoUnitsMinimap::minearals (C++ member)
cvt::StepDataNoUnitsMinimap::operator== (C++ function)
cvt::StepDataNoUnitsMinimap::popArmy (C++ member)
cvt::StepDataNoUnitsMinimap::popMax (C++ member)
cvt::StepDataNoUnitsMinimap::popWorkers (C++ member)
cvt::StepDataNoUnitsMinimap::score (C++ member)
cvt::StepDataNoUnitsMinimap::vespene (C++ member)
cvt::StepDataNoUnitsMinimapSoA (C++ struct)
cvt::StepDataNoUnitsMinimapSoA::gameStep (C++ member)
cvt::StepDataNoUnitsMinimapSoA::has_scalar_data (C++ type)
cvt::StepDataNoUnitsMinimapSoA::minearals (C++ member)
cvt::StepDataNoUnitsMinimapSoA::operator== (C++ function)
cvt::StepDataNoUnitsMinimapSoA::operator[] (C++ function)
cvt::StepDataNoUnitsMinimapSoA::popArmy (C++ member)
cvt::StepDataNoUnitsMinimapSoA::popMax (C++ member)
cvt::StepDataNoUnitsMinimapSoA::popWorkers (C++ member)
cvt::StepDataNoUnitsMinimapSoA::score (C++ member)
cvt::StepDataNoUnitsMinimapSoA::size (C++ function)
cvt::StepDataNoUnitsMinimapSoA::struct_type (C++ type)
cvt::StepDataNoUnitsMinimapSoA::vespene (C++ member)
cvt::StepDataNoUnitsSoA (C++ struct)
cvt::StepDataNoUnitsSoA::alerts (C++ member)
cvt::StepDataNoUnitsSoA::buildable (C++ member)
cvt::StepDataNoUnitsSoA::creep (C++ member)
cvt::StepDataNoUnitsSoA::gameStep (C++ member)
cvt::StepDataNoUnitsSoA::has_minimap_data (C++ type)
cvt::StepDataNoUnitsSoA::has_scalar_data (C++ type)
cvt::StepDataNoUnitsSoA::minearals (C++ member)
cvt::StepDataNoUnitsSoA::operator== (C++ function)
cvt::StepDataNoUnitsSoA::operator[] (C++ function)
cvt::StepDataNoUnitsSoA::pathable (C++ member)
cvt::StepDataNoUnitsSoA::player_relative (C++ member)
cvt::StepDataNoUnitsSoA::popArmy (C++ member)
cvt::StepDataNoUnitsSoA::popMax (C++ member)
cvt::StepDataNoUnitsSoA::popWorkers (C++ member)
cvt::StepDataNoUnitsSoA::score (C++ member)
cvt::StepDataNoUnitsSoA::size (C++ function)
cvt::StepDataNoUnitsSoA::struct_type (C++ type)
cvt::StepDataNoUnitsSoA::vespene (C++ member)
cvt::StepDataNoUnitsSoA::visibility (C++ member)
cvt::StepDataSoA (C++ struct)
cvt::StepDataSoA::actions (C++ member)
cvt::StepDataSoA::alerts (C++ member)
cvt::StepDataSoA::buildable (C++ member)
cvt::StepDataSoA::creep (C++ member)
cvt::StepDataSoA::gameStep (C++ member)
cvt::StepDataSoA::has_minimap_data (C++ type)
cvt::StepDataSoA::has_scalar_data (C++ type)
cvt::StepDataSoA::has_unit_data (C++ type)
cvt::StepDataSoA::minearals (C++ member)
cvt::StepDataSoA::neutralUnits (C++ member)
cvt::StepDataSoA::operator== (C++ function)
cvt::StepDataSoA::operator[] (C++ function)
cvt::StepDataSoA::pathable (C++ member)
cvt::StepDataSoA::player_relative (C++ member)
cvt::StepDataSoA::popArmy (C++ member)
cvt::StepDataSoA::popMax (C++ member)
cvt::StepDataSoA::popWorkers (C++ member)
cvt::StepDataSoA::score (C++ member)
cvt::StepDataSoA::size (C++ function)
cvt::StepDataSoA::struct_type (C++ type)
cvt::StepDataSoA::units (C++ member)
cvt::StepDataSoA::vespene (C++ member)
cvt::StepDataSoA::visibility (C++ member)
cvt::StridedConverter (C++ class)
cvt::StridedConverter::ActionsAreSaved (C++ function)
cvt::StridedConverter::GetStride (C++ function)
cvt::StridedConverter::OnGameStart (C++ function)
cvt::StridedConverter::OnStep (C++ function)
cvt::StridedConverter::saveActions_ (C++ member)
cvt::StridedConverter::SetActionSaving (C++ function)
cvt::StridedConverter::SetStride (C++ function)
cvt::StridedConverter::stride_ (C++ member)
cvt::transformUnits (C++ function)
cvt::transformUnitsByAlliance (C++ function)
cvt::UID (C++ type)
cvt::Unit (C++ struct)
cvt::Unit::add_on_tag (C++ member)
cvt::Unit::alliance (C++ member)
cvt::Unit::assigned_harvesters (C++ member)
cvt::Unit::buff0 (C++ member)
cvt::Unit::buff1 (C++ member)
cvt::Unit::build_progress (C++ member)
cvt::Unit::cargo (C++ member)
cvt::Unit::cargo_max (C++ member)
cvt::Unit::cloak_state (C++ member)
cvt::Unit::energy (C++ member)
cvt::Unit::energy_max (C++ member)
cvt::Unit::heading (C++ member)
cvt::Unit::health (C++ member)
cvt::Unit::health_max (C++ member)
cvt::Unit::id (C++ member)
cvt::Unit::ideal_harvesters (C++ member)
cvt::Unit::in_cargo (C++ member)
cvt::Unit::is_blip (C++ member)
cvt::Unit::is_burrowed (C++ member)
cvt::Unit::is_flying (C++ member)
cvt::Unit::is_powered (C++ member)
cvt::Unit::observation (C++ member)
cvt::Unit::operator std::string (C++ function)
cvt::Unit::operator<< (C++ function)
cvt::Unit::operator== (C++ function)
cvt::Unit::order0 (C++ member)
cvt::Unit::order1 (C++ member)
cvt::Unit::order2 (C++ member)
cvt::Unit::order3 (C++ member)
cvt::Unit::pos (C++ member)
cvt::Unit::radius (C++ member)
cvt::Unit::shield (C++ member)
cvt::Unit::shield_max (C++ member)
cvt::Unit::tgtId (C++ member)
cvt::Unit::unitType (C++ member)
cvt::Unit::weapon_cooldown (C++ member)
cvt::UnitOrder (C++ struct)
cvt::UnitOrder::ability_id (C++ member)
cvt::UnitOrder::operator std::string (C++ function)
cvt::UnitOrder::operator== (C++ function)
cvt::UnitOrder::progress (C++ member)
cvt::UnitOrder::target_pos (C++ member)
cvt::UnitOrder::tgtId (C++ member)
cvt::UnitSoA (C++ struct)
cvt::UnitSoA::add_on_tag (C++ member)
cvt::UnitSoA::alliance (C++ member)
cvt::UnitSoA::assigned_harvesters (C++ member)
cvt::UnitSoA::buff0 (C++ member)
cvt::UnitSoA::buff1 (C++ member)
cvt::UnitSoA::build_progress (C++ member)
cvt::UnitSoA::cargo (C++ member)
cvt::UnitSoA::cargo_max (C++ member)
cvt::UnitSoA::cloak_state (C++ member)
cvt::UnitSoA::energy (C++ member)
cvt::UnitSoA::energy_max (C++ member)
cvt::UnitSoA::heading (C++ member)
cvt::UnitSoA::health (C++ member)
cvt::UnitSoA::health_max (C++ member)
cvt::UnitSoA::id (C++ member)
cvt::UnitSoA::ideal_harvesters (C++ member)
cvt::UnitSoA::in_cargo (C++ member)
cvt::UnitSoA::is_blip (C++ member)
cvt::UnitSoA::is_burrowed (C++ member)
cvt::UnitSoA::is_flying (C++ member)
cvt::UnitSoA::is_powered (C++ member)
cvt::UnitSoA::observation (C++ member)
cvt::UnitSoA::operator== (C++ function)
cvt::UnitSoA::operator[] (C++ function)
cvt::UnitSoA::order0 (C++ member)
cvt::UnitSoA::order1 (C++ member)
cvt::UnitSoA::order2 (C++ member)
cvt::UnitSoA::order3 (C++ member)
cvt::UnitSoA::pos (C++ member)
cvt::UnitSoA::radius (C++ member)
cvt::UnitSoA::shield (C++ member)
cvt::UnitSoA::shield_max (C++ member)
cvt::UnitSoA::size (C++ function)
cvt::UnitSoA::struct_type (C++ type)
cvt::UnitSoA::tgtId (C++ member)
cvt::UnitSoA::unitType (C++ member)
cvt::UnitSoA::weapon_cooldown (C++ member)
cvt::unpackBoolImage (C++ function)
,
[1]
cvt::UpgradeState (C++ class)
cvt::UpgradeState::calculateTimes (C++ function)
cvt::UpgradeState::currentRace_ (C++ member)
cvt::UpgradeState::dataFile_ (C++ member)
cvt::UpgradeState::gameVersion2id2delay_ (C++ member)
cvt::UpgradeState::gameVersion_ (C++ member)
cvt::UpgradeState::getState (C++ function)
cvt::UpgradeState::getValidIds (C++ function)
cvt::UpgradeState::getValidRemap (C++ function)
cvt::UpgradeState::loadInfo (C++ function)
cvt::UpgradeState::setRace (C++ function)
cvt::UpgradeState::setVersion (C++ function)
cvt::UpgradeState::UpgradeState (C++ function)
cvt::UpgradeState::upgradeTimes_ (C++ member)
cvt::vectorize (C++ function)
,
[1]
cvt::Visibility (C++ enum)
cvt::Visibility::Hidden (C++ enumerator)
cvt::Visibility::Snapshot (C++ enumerator)
cvt::Visibility::Visible (C++ enumerator)
F
fmt::formatter<cvt::Action::TargetType> (C++ struct)
fmt::formatter<cvt::Action::TargetType>::format (C++ function)
fmt::formatter<cvt::AddOn> (C++ struct)
fmt::formatter<cvt::AddOn>::format (C++ function)
fmt::formatter<cvt::Alliance> (C++ struct)
fmt::formatter<cvt::Alliance>::format (C++ function)
fmt::formatter<cvt::CloakState> (C++ struct)
fmt::formatter<cvt::CloakState>::format (C++ function)
fmt::formatter<cvt::Race> (C++ struct)
fmt::formatter<cvt::Race>::format (C++ function)
fmt::formatter<cvt::Result> (C++ struct)
fmt::formatter<cvt::Result>::format (C++ function)
fmt::formatter<cvt::Visibility> (C++ struct)
fmt::formatter<cvt::Visibility>::format (C++ function)